Jordan Dion-Duval is a young technical artist driven by shaders, scripting and technical animation. After completing a three year DEC in Visual Arts, he developed his critical skills for analysing art. He also cultivated his technical skills through the completion of his bachelor in Video Game Creation (Art) at UQAT. Working at WB Games Montreal pushed his technical knowledge further and gave him production experience after a year of internship.
Jordan's passion for games is what keeps him creating, from participating in multiple game jams to working on personal projects just for fun. Simply put, he's a technical artist that works iteratively, that adapts well to critics and that keeps the bigger picture of the project in mind during the production.